Space Freighters

Overview

Survive for as long as possible in your space freighter in dynamically created biomes. Keep your ship as intact as possible. Extremely basic and made to familiarize myself with Unity and some basic game design. (https://github.com/rackman404/space-freighters)

WebGL build has minor graphical and extreme performance bugs compared to the standalone downloadable build. Should ideally download the Windows version. 

Mechanics

  • Destructible ship components:  Crash into obstacles to cause chunks of your ship to fly off.
    • Destruction of engine component reduces player manoeuvrability and speed
  • Dynamically generated levels: Play across various obstacles zones with ramping difficulty increases in a infinitely large play area.

Content

Am lazy so while there is a basic framework for actually adding more content, I have not, and so:

  • 1 playable ship
    • 4 Engines
    • A bunch of bulkhead components
  • 2 "Maps" (each with a different skybox)
    • "Unstable Asteroid Field"
      • Favours using "Asteroid Shower" Spawning Modules
    • "Stable Asteroid Field"
      • Favours using "Clustered Asteroids" and "Scattered Asteroids" Spawning Modules
  • 2 Asteroid Types
    • Big
    • Medium
  • 3 Main "Spawn Modules"
    • Asteroid Showers: Spawns a bunch clustered flying towards player
    • Clustered Asteroids: Spawns a bunch clustered at a random point in front of player
    • Scatted Asteroids: Random Spawns in front of player

Controls

- W/A/S/D: Pitch and Yaw

- Q/E: Roll

- Shift: Boost

- Ctrl: Slow Down

- esc: Pause Menu 


Updated 4 days ago
StatusPrototype
PlatformsHTML5, Windows
Authorrackman
GenreAction
Made withUnity
TagsArcade, Endless, Space
Code licenseMIT License
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard, Mouse
ContentNo generative AI was used

Download

Download
Windows.zip 52 MB

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